Changing NYC's Learning Landscape
Technology and social media are replacing the telephone, office, and library, and are changing the classroom. The digital age may still confound those born without cell phones in their hands and computers in their totes, but technology is the principle way today’s young people communicate, play, and interact with the world.
Kids use social media for gaming, video production, research, and, of course, socializing. While some schools are slowly adopting new technologies, other informal learning institutions, including museums and libraries, can help kids find and follow their interests more deeply. These community and cultural groups can connect kids to collections, new information, peers, mentors, and new experiences using digital media and mobile technology in fun ways.
About The Fund
The Hive Digital Media Learning Fund was started by the MacArthur Foundation and The New York Community Trust in 2011 so that, together, kids, teachers, scientists, and artists can design new and exciting ways to learn, create, and participate beyond the classroom.
In addition to MacArthur and The Trust, donors include the Altman Foundation; Renate, Hans, and Maria Hofmann Trust; Mozilla Foundation; Stavros Niarchos Foundation; and David Rockefeller Fund.
The Fund is currently overseen by an advisory committee consisting of representatives from major funders and the commissioner of the Department of Cultural Affairs. The Hive NYC Network's director serves ex-officio.
We encourage the participation of other grantmakers, and each funder will be represented on the advisory committee.
All grantees are members of Hive NYC Learning Network and will share resources.
Read press release about these grants>>
- With a $35,000 grant to Beam Center, high school students from the Afro-Caribbean community in Flatbush, Brooklyn will make and play steel drums; then develop digital sensors and circuits on their instruments to manipulate and remix their music. Partner: Brooklyn College Community Partnership
- $37,500 to Bronx Museum of the Arts will fuel a new afterschool program, Mapping the Bronx, in which teens interview Bronx residents and then produce multimedia works on the history and culture of their borough. Partner: Center for Urban Pedagogy
- Brooklyn College Community Partnership is using a $25,000 grant to design a new Art Lab center where youth, adults, and families can experiment and invent using digital circuitry, 3-D printing, and other specialized tools. Partners: MOUSE and New York Hall of Science
- With a $50,000 grant, Carnegie Hall will connect teaching artists with teens referred by the City Department of Probation and Administration of Children’s Services to create, remix, and share music. Partner: World-Up
- KickFlip, a program created by City Lore with previous Hive funding, gets skateboarders to design and build digital maps of the city’s best skate parks, make videos about skating culture, and create games using gyroscopes, Bluetooth, and wired-up skateboards. A new $100,000 grant will help them scale the program for adoption by other youth groups. Partner: Harold Hunter Foundation
- DreamYard, the largest provider of arts education in the Bronx, is receiving a $150,000 grant to train teachers and students how to boost their college applications with digital learning portfolios containing videos, blogs, websites, and evidence of learning in math, history, science, art, and digital media. Partner: Parsons The New School for Design
- Basketball-loving teens in the Bronx will learn technical and analytical skills by creating websites, videos, and blogs based on their interest in the sport. Funded by a $14,000 grant, 20 teens in Exposure Camp’s Athletechs program will share their projects at the Bronx Tech Meetup and with other youth organizations across the City. Partner: City Lore
- Global Kids’ program, HungerCraft, features an educational video game that merges Minecraft with Hunger Games, to challenge students to think about inequality and oppression. With a $50,000 grant, it will run additional workshops and develop curriculum for HungerCraft with a plan for how to distribute it nationally. Partners: Bronx Museum, Brooklyn Public Library, and the Harry Potter Alliance
- With a $52,000 grant, Iridescent will bring other Hive grantees together to investigate and playtest digital game design activities for students. It will host Game Jam events and create open-source game design curriculum. Partners: Brooklyn College Community Partnership, Eyebeam, Exposure Camp, Global Kids, MOUSE, and Museum of the Moving Image
- The Lower Eastside Girls Club in Manhattan is using $50,000 for Making Waves: The Science of Sound, a program that makes use of its audio lab, planetarium, and rock camp in the group’s new 50,000 sq ft. clubhouse. Girls will explore capturing, creating, mixing, and distorting sound. Partner: Willie Mae Rock Camp for Girls
- With $39,200, New York City Writing Project will bring students and teachers together to improve their digital skills through writing blogs, producing TV shows for the BronxNET youth channel, creating videos with Mozilla's Popcorn Maker, and designing and earning digital badges. Partner: BronxNET Television
- Students will learn to make professional quality photographs and online portfolios using iPhones as part of a $10,000 grant to NYC SALT. The group will also create an iPhonography curriculum for high school and college students. Partners: Common Sense Media and the School for Visual Arts
- With a $50,000 grant, Reel Works will design, create, and test a set of youth digital media badges based on skills, such as fluency in programming languages or video editing, that align with Common Core learning standards. These badges are credentials that can then be presented to schools and employers. Partner: Urban Arts Partnership
Fall 2013 Grants
$98,000 to Eyebeam Atelier (nine months), for Playable Fashion in which teens combine technology, gaming and fashion to design their own video games with clothing and accessories that serve as game controllers. (Citywide) Partners: Brooklyn Public Library, New York Hall of Science, New York Public Library, and DreamYard.
$75,000 to Global Action Project (one year), will help youth build an interactive timeline that includes their personal reflections about media history. (Citywide) Partners: CoderDoJo, Center for Urban Ecology, HabitatMap, and Parsons the New School for Design.
$150,000 to Global Kids (two years), to expand NYC Haunts, a history game that teens design and play using mobile technology to hunt ghosts that lurk in their neighborhoods. (Citywide) Partners: Brooklyn, Queens, and New York Public Libraries, and the Brooklyn Museum.
$75,000 to Learning About Multimedia Project/The LAMP (one year), will bring teens and senior citizens together to critique and “remix” portrayals of both age groups in media messages, and then create a multimedia ageism awareness campaign. (Citywide) Partners: Older Adults Technology Services and WNET.
$25,000 to MOUSE (10 months), to develop original content including learning resources and recommendations to help educators teach students how to read, write, and participate on the web. (Citywide) Partners: Mozilla Foundation and New York City Department of Education.
$50,000 to New York Hall of Science (one year), for the “Girls First Digital Studio” to teach girls from low-income families how to code and encourage them to explore computer science. (Manhattan, Brooklyn, and Queens) Partners: CoderDoJo, Lower Eastside Girls Club, and Willie Mae Rock Camp for Girls.
$150,000 to Parsons The New School for Design (two years), to expand on gadgITERATION, a program that teaches computer engineering and design-thinking as students refurbish and add electronic components to found objects like teddy bears. (Citywide) Partners: Brooklyn College Community Partnership, MOUSE, and Wagner College.
$75,000 to The Wildlife Conservation Society (10 months), to engage teens in creative activism by using digital tools to explore and create solutions around urban ecology and climate change. (Citywide) Partner: Eyebeam Atelier.
$150,000 to YMCA of Greater New York (one year), to expand a program at YMCA branches that uses digital media and games to teach teens about health and fitness, encourages exercise, and recognizes achievements with badges. (Citywide) Partners: Global Kids, Institute of Play, and Iridescent Learning.
Watch the video below that explores the Iridescent/NY Hall of Science Hive project based on Google App Inventor>>